Wow, I had a busy day today, diary!
The sheets must not have been woven from Tidus pubes, as I slept soundly with no nightmares. I almost felt rested this morning, but it’ll take more than one night to make up for all my misadventures and missed sleep over the past few days. The tavern was empty when I went downstairs for breakfast, but Olav shared some of the town gossip with me — apparently a local couple named Arnora and Jorundr were having some type of redneck domestic dispute. Sounds like something I should get right in the middle of. Why do I have a feeling I’m not joking about this?
Ongar, my fence, was nowhere to be found at this bright and early hour, so I decided to explore Bruma in the daytime. I might as well make the most of it, since I put all that effort into getting to this frozen hellhole. The morning was cold and foggy, as expected, which was not a promising start. But things could only get better, right? Right?
I started off my exploration in a methodical fashion along the outer wall of the city. After discovering multiple identical locked houses in a row — and it was too risky for my traditional B&E at this time of day — I finally encountered an unlocked house I could enter without risking arrest. Unfortunately, I recognized the name on the door — or rather, the informational text overlay when I neared the house. This fine wooden shack belonged to Arnora, the redneck lady. I didn’t want to end up in the middle of a chair-throwing, screaming fight, but admittedly, that would be more interesting than anything else in this city so far. So I took a chance and walked in uninvited.
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